

It also feels like they shifted focus in how they tell the story. Subnautica offers four different modes of watery goodness, with one of them being the sandbox Creative mode. Not usually someone who's usually bothered by that much by bugs if the game is good but I think it rather hurt the overall experience here.īelow Zero is not grabbing me at all in the same way. Subnautica, the open-world underwater survival-exploration adventure, came out of Steam Early Access in January 2018.Since that time, the game has been a massive hit for developer Unknown Worlds, selling more than 5 million copies. And the various fishes and stuff constantly derped out which also kind affects the feel of it all. I had a lot of glitches in my game, had to reload more than once due to getting stuck in geometry. I also don't like the way UI looks and feels. But once you get a good look at things, they don't look particularly interesting to me. It's creepy as fuck when you see something new in the distance, on the edge of vision. While Subnautica: Below Zero is still unfinished and very much unpolished, early access for the game is currently live as of one hour ago, and can be purchased on Steam, the Epic Games store, or. While the game is definitely pretty in its way, I don't like a lot of the design overall.

Even though it's very much "find journals" type of stuff, it fits the setting and gameplay well. I also enjoyed the way the story was told, though maybe not the actual story in itself that much. And while I typically don't like survival/crafting games at all, the stuff you build in this feel rewarding and cool. I also felt like the game constantly teased me to go slightly further than I was comfortable with and then I was rewarded. It has a nice "horror without being a horror game vibe" going (at least if one is freaked out by the deep ocean and creatures living in it). The things I enjoyed the most was the exploration and progression. There are many other ways to support me too, like shopping via my Amazon links, YouTube Super Chats or PayPal donations.
SUBNAUTICA EARLY ACCESS WARNING MAIN MENU CODE
Greatly enjoyed Subnautica overall, though it's definitely a greater than the sum of its parts thing for me. Ad-Free Access to videos Early Access to new content Discord Access Scene Files, Assets and Source Code (when available) If you enjoy my content, consider supporting me via Patreon or Ko-Fi. That's no worry in Creative mode though, as the default inventory and PDA already has everything it needs to build the vehicles and all the upgrades! So make sure to check out everything available, from Gas Torpedoes to Fire Extinguishers, Drill Arms to Sonar Systems.I finished the first game and am a while into Below Zero at the moment. Many players may never even get to a majority of the upgrades, such as the Seamoth Defensive System or the Prawn Suit Grapple Arm, as each requires a lot of resources and exploration to find the blueprints. Finally, the Cyclops is a huge submarine that doubles as a floating base.Įach of the vehicles has several different upgrades, but only a few of them are required for the game to progress, namely the depth modules that let players explore and progress the story.
SUBNAUTICA EARLY ACCESS WARNING MAIN MENU PC
The Prawn Suit will likely come next, essentially a drilling and mining suit that stands up well to the depths and beasts you will encounter there. Subnautica: Below Zero v 30171 Early Access (2019) PC Repack xatab PC, Subnautica: Below Zero v 30171 Early Access (2019) PC Repack xatab. The Seamoth is a one-person submersible that will be your earliest best friend, offering a degree of safety and mobility that can't be matched.

Subnautica players have three different vehicles at their disposal throughout the game. Promotional/Official Art of the Cyclops Submarine The oxygen, hunger, and thirst indicators will all disappear to indicate that it was done correctly. Type "Creative" and press Enter one last time to finally enter Creative mode. Pressing F3 again will clear away the settings menu, and pressing Enter will pop up a small text box in the bottom left corner of the screen.

Clicking the box clears the checkmark, thus enabling the console. While in the game (not at the loading screen), players should press F3 to bring up the developer settings menu in the top left of the screen, then press F8 to bring up a mouse cursor.Īt the top left of the screen is a checkbox with the description "Disable Console" next to it. From the game's main screen, click 'New Game' and a menu will be presented with the four choices for playing: Survival, Freedom, Hardcore, and Creative.įor those who are already well into a playthrough but want to avail themselves of the joys of Creative mode, fear not, there is a way. The easiest is to start a new game in Creative Mode. There are two ways to gain access to Subnautica's Creative mode.
